Dorn Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and revenge
Flaws: Ugly, Insane, Impulsive. Bonds: Enemies, Adventurer. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Nimble Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. His beige fur has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with dancing.
History: The child of a Scribe, who enjoyed hunting, Nimble was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure
Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Rich, Nature, Religious. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. 1 Average lock.
Watson Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has shaved his head bald. His eyes are likewise blue.
Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.
History: From birth he was tutored by a cruel and relentless mentor. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: To share knowledge with the world; and he has decided he is irredeemable
Ideals: Logical. Bonds: Immigrant, Religious, Mentor, Criminal record. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 4000 sp.
Anselm Shirley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a black coat over a blue low-cut shirt, and a wide-brimmed hat upon his head, and his gloved hand is found clutching a shield. He has wavy golden hair. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He was granted martial powers by his dying sister.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Gifted, Professionalism. Bonds: Military, Rich, Family. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Raymond Gladstone, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple tan robe with red stripes complete with hood. His red hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Terse. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp. Tourmaline (40 gp).
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