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NPC Generator

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Advanced [show]


Wymar Middleton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear green pants and tee shirts. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Wymar was raised in a hard working conservative environment. He dropped out of school before completing his studies. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Logical, Fighting. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Wymar Middleton, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Brown-green garnet (80 gp). Coral (80 gp). Onyx (60 gp). Citrine (60 gp).


Social Check DCs


Oloric Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oloric is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Justice. Bonds: Attractive, Poor, Religious. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Oloric Stoutale, Male Dwarf Monk 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)14 (+2) 18 (+4)12 (+1)
Skills History +6, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Aquamarine (800 gp). Onyx (80 gp). Rock crystal (80 gp). Chrysoprase (80 gp). Azurite (7 gp). Violet garnet (800 gp). Lapis lazuli (7 gp). Rhodochrosite (7 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bharash Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a pickaxe. He wears a wide-brimmed hat to cover his moderate length rusty crest. His thin eyebrows rest above his beady gold eyes.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Beggar

Voice: American accent

Attributes [hide]

Bharash Verthisathurgiesh, Male Dragonborn Cleric 5
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Sylvan, Draconic, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A delicate silver chain set with a tourmaline (30 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is wearing a long, white cloak. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a wizard, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur. Flaws: Insane. Bonds: Mentor, Adventurer, Rich. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Zaffrab Tarkelby, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Cimer Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His hair is cut close to his head. His black eyes peer out from beneath his deerstalker yellow hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Flaws: Disease, Insane. Bonds: Poor, Adventurer, Religious. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Cimer Blur, Male Tiefling Rogue 5
Medium (6'9") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)15 (+2) 11 (+0)20 (+5)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 5000 sp. Alexandrite (500 gp). Obsidian (4 gp). Malachite (4 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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