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NPC Generator

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Advanced [show]


Rolen Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is typically in his Sailor uniform. He wears his brown hair up in a very large beehive style do. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Rolen was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rolen's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Rolen Amakiir, Male Elf Ranger 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Eberk Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is thinning but still full. His amber eyes peer out from beneath his deerstalker tan hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Dwarven compassion; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Flaws: Shy, Racist. Bonds: Slave. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Eberk Rumnaheim, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)10 (+0) 12 (+1)12 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp. 1 Darkwood Shield.


Social Check DCs


Orsik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady violet eyes.

Personality: Calm and collected, he is a well trained Beggar. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He has decided he is irredeemable; and to be a bather again

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Orsik Holderhek, Male Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)12 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Bork Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long auburn hair is drawn into a two foot long braid. His thin eyebrows rest above his beady blue eyes.

Personality: Bork speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with music.

History: The child of eastern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Bork Rowley, Male Half-Orc Warrior 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Marbas Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports green clothing, slightly heavier than average wear. His red hair, when down, is lengthy. His white eyes peer out from beneath his wide-brimmed green hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Marbas grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He struck the Layabout job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and balancing his hectic life and new layabout responsibilities is difficult

Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Marbas Fear, Male Tiefling Ranger 18
Medium (5'9") Tiefling, True Neutral (CR 18)
Armor Class 12
Hit Points 91 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Medicine +9, Perception +9
Senses Passive Perception 19
Languages Common, Infernal
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1703221

Possessions: 12000 gp. Old masterpiece painting (1300 gp). Brass mug with jade inlays (100 gp). Solid gold idol (700 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (5000 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (20 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs

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