Rangrim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a shield. His chestnut hair is cut short. He wears large thick round spectacles.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. Rangrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Sellsword.
Motivation: He wants revenge against goblins.
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Religious, Enemies. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Silver pearl (120 gp).
John Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy silver hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, John has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, In love. Occupation: Bookbinder
Voice: Russian accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 500 gp.
Anverth Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a brown suit, black shirt, and white tie. He wears a broad hat to hide his balding. His gray eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 3 years old his parents immigrated from the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: Seeks redemption; and sabotage a competitor
Flaws: PTSD. Bonds: Job, Religious, Immigrant, Criminal record. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Enialis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He carries with him a set of warhammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Ugly, Mundane. Bonds: Rich, Guardian. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Gale Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is bristling with hidden weapons, mostly morningstars and greatswords. His fur, while still mostly red, has prominent grey streaks. This hazel eyed southerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.
History: Gale was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.
Motivation: He's repulsed by the PC; and to clean up the streets
Ideals: Persistence. Flaws: Antagonistic. Bonds: Criminal record, Guardian. Occupation: Mercenary
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 53 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc
Attacks Melee +3 / 3d10-1, Ranged +9 / 3d10+5, Grapple +5
Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Gold dragon comb with red garnet eye (700 gp). An abacus with copper, silver and gold markers (90 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
