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Advanced [show]


Arumawann Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple black line shooting up and back down. He carries a battered greataxe and tarnished lance as well. His black hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with music.

History: When he was but 3 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Actor for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Fighting, Artistic. Bonds: Job, Immigrant. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Arumawann Timbers, Male Gnome Cleric 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)18 (+4) 16 (+3)11 (+0)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Giant, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 pp.


Social Check DCs


Eiravel Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a slight overbite and is overall scrawny. He wears his brown hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Butcher, Eiravel learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eiravel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eiravel. He used his abilities to trick people and travel the world for free.

Motivation: To be a Performer again.

Ideals: Extrovert. Bonds: Enemies, Job, Criminal record. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Eiravel Ofandrus, Male Elf Sorcerer 11
Medium (4'11") Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 14 (+2)8 (-1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 400 pp. Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" southern man, he is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is blonde. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Hamil was born the youngest of three triplets. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Wants to raise his children well; and to clean up the streets

Ideals: Artistic. Bonds: Criminal record, Family, Guardian. Occupation: Barber

Voice: Italian accent

Attributes [hide]

Hamil Sunmeadow, Male Halfling Aristocrat 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 76 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +10, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Orc, Auran
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5

Possessions: Fire opal pendant on a fine gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold music box (1000 gp).


Social Check DCs


Lucan Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his flail, and he perpetually has his flail ready. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Fighting. Flaws: Ugly, Mundane, Lazy. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Lucan Rothenel, Male Elf Druid 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10 pp.


Social Check DCs


Bathin Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His black hair, when down, is lengthy. His thin eyebrows rest above his beady silver eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Bathin Tranquil, Male Tiefling Rogue 4
Medium (5'5") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Half-Plate. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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