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Advanced [show]


Baradad Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a well pressed and immaculate suit (or dress). His bronze crest is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Baradad was born in the east. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He has achieved small success as a Sculptor.

Motivation: Wants to raise his children well.

Ideals: Gifted, Persistence. Bonds: Family, Job. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Baradad Pfaphnyrennish, Male Dragonborn Commoner 5
Medium (6'2") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Adelard Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting pastel shirt and pants. He keeps his long golden hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Fletcher business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Fletcher like his father before him.

Motivation: Wants to work out more often; and to be a weaver again

Ideals: Athletic, Justice, Impeccable. Flaws: Terse. Bonds: Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Adelard Sutherland, Male Human Paladin 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Lamlis Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely violet suit with brown socks and a vest with buckled shoes. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.

History: Lamlis was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others

Flaws: Shy, Fearful, Secretive. Bonds: Job, Criminal record. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Lamlis Lepus, Male Half-Elf Ranger 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Giant, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Amber (50 gp). Rose (20 gp). Emerald (500 gp).


Social Check DCs


Fargrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy blonde beard and wild blonde hair. His hazel eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a mountains tribe. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He became a Marshal soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy, Racist. Bonds: Job, Nature. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Fargrim Trueanvil, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Undercommon, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 20 pp. Silver pearl (50 gp). Sard (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Shadow In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his lavender fur in a flapper bob. His eyes are hazel.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 5 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Shadow's homeland. Shadow decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shadow fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Religious, Immigrant. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Shadow In Woods, Male Tabaxi Wizard 7
Medium (6'7") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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