Torinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a red armored body suit, with a simple black line shooting up and back down. His crest is cut close to his head. This red eyed westerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Bonds: Attractive, Has a crush, Enemies, Rich. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5
Possessions: 8000 sp. Blue star sapphire (1600 gp).
Darrak Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black Stetson hat and black clothes. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is searching for what he claims is his rightful reward.
Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs
Flaws: Terse. Bonds: Religious, Family, Adventurer, In love. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 11000 sp.
Duergath Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a brown and blue handkerchief worn on his left side. His long silver hair is drawn into a two foot long braid. His eyes are gray and beady.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.
History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Immigrant, Nature, Adventurer. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 270 gp.
Boddynock Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He has wavy red hair. His blue eyes are slightly larger than normal.
Personality: Boddynock speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: He was born in the east, but his parents moved at a very young age to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Ideals: Impeccable, Philantrophist. Bonds: Immigrant, Religious, Job. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork studded leather.
Thamuz Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin black vertical stripes and grey pants. He carries with him a set of glaives on his belt, each one with a emerald on the hilt. He sports a flattop hair cut. His eyes are likewise gold.
Personality: He exudes charisma. He is a tour de force of persuasion. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Thamuz was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: Silver pearl (70 gp).
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