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Astar Speed, Male Tiefling [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a green collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His long blue hair is drawn into a two foot long braid. His gold eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Astar took refuge in the large cave and found the beat up rapier and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Astar Speed, Male Tiefling Warrior 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)20 (+5) 11 (+0)16 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Auran, Aquan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 8000 sp. Old masterpiece painting (1300 gp). An abacus with copper, silver and gold markers (60 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Vonbin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Criminal record. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Vonbin Fallack, Male Dwarf Fighter 5
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 80 pp. Red spinel (80 gp). Pink pearl (80 gp). 1 Holy water. 3 Smokesticks. 2 Antitoxin. 1 Holy water.


Social Check DCs


Raymond Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He is bristling with hidden weapons, mostly swords and quarterstaffs. His hair is auburn and very short. His hazel eyes peer out from beneath his Stetson yellow hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Bonds: Criminal record, Religious, Enemies. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Raymond Kelsey, Male Human Ranger 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Red-brown spinel (100 gp).


Social Check DCs


Mamnen Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown deerstalker hat and brown clothes. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are silver.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To clean up the streets; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Logical. Bonds: Religious, Military, Adventurer, Guardian. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Mamnen Grace, Male Tiefling Druid 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 60000 cp. Moonstone (40 gp). Iolite (40 gp). Iolite (40 gp). Malachite (4 gp). Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears violet painted combat armor at almost all times. His black fur is drawn into a tight pony tail with a rose scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: Windy lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Family. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Windy Of Stars, Male Tabaxi Ranger 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 260 pp. Obsidian (11 gp).


Social Check DCs

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