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Gorbundus Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His blue crest is smooth and relatively long. He has gold eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gorbundus was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Gorbundus Delmirev, Male Dragonborn Monk 15
Medium (6'6") Dragonborn, Lawful Evil (CR 15)
Armor Class 11
Hit Points 121 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)15 (+2) 10 (+0)18 (+4)
Skills History +7, Performance +9
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 8000 gp. Jeweled anklet (3000 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Cloth of gold vestments (80 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Cloth of gold vestments (80 gp). Finely wrought small gold bracelet (100 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Carved bone or ivory statuette (100 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Rivaan Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He wears a top hat to cover his moderate length silver crest. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and wishes to resurrect an old love

Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, In love. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Rivaan Hshhsstoroth, Male Dragonborn Warrior 6
Medium (6'3") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)17 (+3) 11 (+0)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Dwarven, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 50000 cp.


Social Check DCs


Baradad Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large tan mantle and cape that has been intricately interwoven into his white robe. His brass crest is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and regain custody of his son

Bonds: Immigrant, Attractive, Rich, Nature, Family. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Baradad Grrrmmballhyst, Male Dragonborn Barbarian 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered mace and tarnished shortspear as well. His black fur is lengthy. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Art and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Art Shore, Male Tabaxi Commoner 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 330 gp.


Social Check DCs


Dondon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Dondon lived on a farm with his father, near the main road leading to a nearby town. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Disciplined, Gifted. Flaws: Racist. Bonds: Family. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Dondon Brightmoon, Male Halfling Monk 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Red spinel (90 gp). 1 Healer’s kit. 1 Good lock.


Social Check DCs

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