Hugh Lancaster, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His white hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Family. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Gnome, Terran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Tarak Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan cloak and cross-gartered white stockings. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the north to a Architect, Tarak learned a great deal about his mother's area of expertise. His childhood dream was to be a Mason, but he was a colossal failure. He then took over the family business and is one of the better Architect for hire.
Motivation: Sabotage a competitor; and to be a mason again
Ideals: Athletic, Passionate, Entrepeneur. Bonds: Attractive, Job. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Tree Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'10" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears a colorful flower in his yellow fur. He has hazel eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Tree does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Disease, Depressed. Bonds: Attractive, Military, Poor. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 400 pp. Peridot (80 gp). Carnelian (80 gp). Rhodochrosite (4 gp). Zircon (80 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown tunic with yellow highlights, and long brown pants that bunch up around his shoes. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.
History: Fargrim lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Family. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 79 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2600 gp. 1 Minor magic item. 1 Minor magic item.
Hunter Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Hunter does. He has a penchant for wearing a ring with an oversized ruby on his left hand. His silver hair is braided into rings. His violet eyes peer out from beneath his top violet hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Hunter was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent mother.
Ideals: Optimist, Fighting. Bonds: Job, Rich, Family. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 65 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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