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NPC Generator

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Advanced [show]


Fivin Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large black jacket. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To find somewhere to settle down; and wants to raise his children well

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Rich, Family. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Fivin Yaeldrin, Male Elf Fighter 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)16 (+3) 17 (+3)14 (+2)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Harvest Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky tan painted plate armor. His cinnamon fur is singed and shortened. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 3 years old his parents immigrated from the north. Harvest was born on a far northern plains where he grew up under the tutelage of his mother, an expert Dyer. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Addict, Disease, Impulsive. Bonds: Immigrant. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Harvest Running, Male Tabaxi Expert 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Halimath Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan armored body suit, with a simple black line shooting up and back down. His red hair is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: He desires power and/or immortality.

Flaws: Insane, Antagonistic. Bonds: Adventurer, Rich. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Halimath Mancilla, Male Half-Elf Druid 4
Medium (5'11") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Nirgel Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His purple hair is singed and shortened. His silver unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Fletcher, who enjoyed hunting, Nirgel was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Military, Nature. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Nirgel Subtlety, Male Tiefling Commoner 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing colorful clothing, dressed as a Scribe, and a wedding ring on his right hand. He keeps his blonde hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal poetry training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted, Philantrophist, Artistic. Flaws: Ugly. Bonds: In love, Slave. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Drogo Mitchell, Male Human Aristocrat 2
Medium (6'6") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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