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Advanced [show]


Pelt Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries flails. His orange fur is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Disciplined. Bonds: Adventurer, Religious. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Pelt Of Passion, Male Tabaxi Monk 10
Medium (6'4") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Insight +6, Investigation +6
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 200 pp.


Social Check DCs


Eberk Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His chestnut hair is long and unkept. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a slaver, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Eberk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Eberk's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Slave, Mentor. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Eberk Helcral, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp.


Social Check DCs


Roland Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a black shirt with thin pastel vertical stripes and blue pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. With a patchy black beard and wild black hair. This hazel eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. Roland was born on a far northern mountains where he grew up under the tutelage of his father, an expert Ruler. He then took over the family business and is one of the better Ruler for hire.

Motivation: Wants to have a good time and be beloved; and to be a cook again

Ideals: Optimist, Gifted. Bonds: Rich, Immigrant, Job. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Roland Serge, Male Half-Elf Rogue 9
Medium (5'7") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 80000 cp. Gold and topaz bottle stopper cork (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp).


Social Check DCs


Dean Bradly, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue cloak and cross-gartered brown stockings. He has a penchant for wearing a ring with an oversized jet on his right hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Dean took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and to unite with his sister

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Dean Bradly, Male Human Warrior 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Doctor profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Great In the Wind, Male Tabaxi Warlock 12
Medium (5'3") Tabaxi, True Neutral (CR 12)
Armor Class 10
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 4000 gp. Onyx (70 gp). Rock crystal (70 gp). Moss agate (9 gp). Rose (70 gp). Tiger eye turquoise (9 gp). Red-brown spinel (40 gp). Citrine (70 gp). Coral (40 gp).


Social Check DCs

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