Chem Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a robe, a symbol of strength around his neck, and a whip on his belt. His whole body is exceptionally muscular. His red hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Chem will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the north to a Beggar, Chem learned a great deal about his mother's area of expertise. Chem was born on a far northern island where he grew up under the tutelage of his mother, an expert Beggar. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chem fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Adventurer again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Extrovert. Bonds: Immigrant, Attractive, Job. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: Just what you see.
Thoradin Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a tan and green robe with the hood down. His silver hair is lengthy. He has blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.
History: He comes from a rich northern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is greedy; and seeks redemption
Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich, Criminal record. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Pink pearl (110 gp). Lapis lazuli (6 gp).
Nelkin Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Nelkin studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Job, Slave. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1 Minor magic item.
Adrex Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fine chain shirt which he covers with blue colored cloaks and clothing. His crest is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Religious, Mentor. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 13)
Armor Class 10
Hit Points 95 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 4000 gp. Amber (50 gp). Malachite (14 gp). Aquamarine (200 gp). Alexandrite (200 gp). Jet (50 gp). Malachite (14 gp). Rhodochrosite (14 gp).
Raam Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright brown suits and hats. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Raam was raised in a hard working conservative environment. He worked as a nervous Actor and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Job, Military. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 19 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Undercommon, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moss agate (15 gp). Red garnet (160 gp). Hematite (15 gp). Fire opal (1500 gp). White opal (1500 gp). Deep blue spinel (1300 gp). 1 Minor magic item.
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