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Advanced [show]


Heskan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a white coat with blue slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His rusty crest is drawn into a tight pony tail with a rose scrunchie. His eyes are red and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Passionate, Gifted. Bonds: Attractive, Rich. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Heskan Lhamboldennish, Male Dragonborn Fighter 5
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Rangrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Mentor, Immigrant. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Rangrim Balderk, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 400 sp.


Social Check DCs


Valorean Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a crossbow. His red crest is knotted and matted. His eyes, though not visible through his cowl, are red.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Military, Guardian. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Valorean Turnuroth, Male Dragonborn Warlock 6
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He dresses in collared shirts and wears a proper scarf over his head. His golden hair is cut short. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Glim was raised in a hard working conservative environment. A gifted student he started as a Ploughman, but he got bored and became a Fortune-teller. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and to find somewhere to settle down

Flaws: Mundane, Impulsive, Addict, Depressed. Bonds: Job. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Glim Nackle, Male Gnome Aristocrat 9
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 60 pp. Alexandrite (1200 gp). Tourmaline (130 gp). Coral (130 gp). Malachite (14 gp). Black pearl (1200 gp).


Social Check DCs


Gerard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His long blonde hair reaches down to his waist. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Nature, Criminal record. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Gerard Dumph, Male Human Bard 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 370 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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