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Advanced [show]


Gimgen Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gimgen was born with his father's beautiful face. He married young, but lost his spouse to illithids. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Gimgen Lutgehr, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 20 (+5)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His long black hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a island tribe. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and an old rival family wants him found

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Slave, Nature. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Alton, Male Human Commoner 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Guy Sutton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, white shirt, and blue tie. He is bristling with hidden weapons, mostly ceremonial daggers and clubs. He keeps his long golden hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south, but his parents moved at a very young age to the north. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Criminal record, Military, Immigrant. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Sutton, Male Human Paladin 8
Medium (5'0") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)17 (+3) 18 (+4)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 14
Languages Common, Undercommon, Infernal, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 700 gp.


Social Check DCs


Arnold Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail, and he perpetually has his lance ready. He has moderate length brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Fighting, Logical. Bonds: Attractive, Guardian, Mentor. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Arnold Selevarun, Male Half-Elf Fighter 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. Black opal (1100 gp).


Social Check DCs


Ombul Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'10". He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has moderate length white hair. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Justice, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Ombul Nimblefingers, Male Halfling Rogue 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Brass mug with jade inlays (600 gp).


Social Check DCs

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