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Advanced [show]


Drifting Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black tunic with white highlights, and long brown pants that bunch up around his shoes. He has dyed his greying white fur a little too much giving a sharp white color. His blue eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Drifting's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Jeweler, Drifting learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Job, Guardian, Adventurer. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Drifting Of Storm, Male Tabaxi Warrior 9
Medium (5'7") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 85 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Mehen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown Stetson hat and brown clothes. He keeps his white crest in a flapper bob. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Apothecary business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mehen took refuge in the old dungeon and found the beat up dagger and armor he uses now. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He loathes his own lifestyle; and further expansion of business

Flaws: Cynical, Antagonistic, Depressed. Bonds: Mentor, Job, Nature. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Mehen Jerynomonis, Male Dragonborn Barbarian 4
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 16 (+3)18 (+4)
Skills History +6, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Terran, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ogbur Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'2" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. He has done his best to style his auburn hair to look like a famous performer. His eyes are a pleasant gray.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ogbur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and he is greedy

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Ogbur Rutland, Male Half-Orc Barbarian 11
Medium (5'2") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 102 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)8 (-1) 17 (+3)11 (+0)
Skills Nature +3, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His hair is short and auburn. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Baker business at a young age. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Baker.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Logical. Flaws: Ugly, Addict, Insane. Bonds: Job, Family. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Tod Silvereyes, Male Halfling Warrior 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black cloak and cross-gartered brown stockings. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Estevan, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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