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NPC Generator

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Advanced [show]


Qemuel Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his chestnut hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 4 years old his parents immigrated from the west. He moved out south to avoid the crime he committed. He left for the west, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Immigrant, Criminal record. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Qemuel Wit, Male Tiefling Barbarian 18
Medium (5'4") Tiefling, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 162 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 18 (+4)14 (+2)
Skills Deception +8, Intimidation +8
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2

Possessions: 2000 pp. Amethyst (150 gp). Jasper (80 gp). Alexandrite (1100 gp). Chalcedony (80 gp). Brown-green garnet (150 gp). Alexandrite (1100 gp). Sardonyx (80 gp). Star ruby (1100 gp). Deep green spinel (150 gp). Violet garnet (1100 gp).


Social Check DCs


Tricking Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a brown scarf. He is bristling with hidden weapons, mostly scimitars and hand crossbows. His white fur is greasy and uncared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Addict, Antagonistic. Bonds: Criminal record, Rich. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Tricking Of Wine, Male Tabaxi Monk 15
Medium (6'7") Tabaxi, True Neutral (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Insight +8
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +8

Possessions: 8000 gp. A roughly beaten golden orb (110 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Cloth of gold vestments (110 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gubrash Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a brown poncho over his likewise colored trousers and shirt. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Gubrash studied abroad. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Adventurer, Enemies. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Gubrash Shirley, Male Half-Orc Paladin 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp.


Social Check DCs


Direcris Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a red tunic with white highlights, and long violet pants that bunch up around his shoes. His silver crest is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Performer and found it very stressful. He became a Performer soon after.

Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Insomniac. Bonds: Adventurer, Rich, Job, Criminal record. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Direcris Clethtinthiallor, Male Dragonborn Druid 6
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 9 (-1)13 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep blue spinel (900 gp).


Social Check DCs


Theobald Colton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he is dressed in earthy colors with a white and black handkerchief worn on his left side. His black hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theobald took refuge in the large cave and found the beat up trident and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Nature, Has a crush. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Theobald Colton, Male Human Adept 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp.


Social Check DCs

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