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NPC Generator

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Advanced [show]


Olunt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak, and he perpetually has his halberd ready. His red hair is unkempt and raggedy. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Poor, Nature. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Olunt Lutgehr, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)12 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp. 2 Holy water.


Social Check DCs


Morgran Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a black handlebar mustache and slicked back black hair. He has amber eyes and a green hat with a blue feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. Morgran was born on a far western plains where he grew up under the tutelage of his mother, an expert Tailor. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Religious, Mentor. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Morgran Ironfist, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)10 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Srorthen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars, and a wedding ring on his left hand. His white crest is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Srorthen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Criminal record, Poor. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Srorthen Umbyrphrael, Male Dragonborn Aristocrat 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 27 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)19 (+4) 10 (+0)17 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Aquan, Terran, Dwarven, Infernal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy red hair. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying sister.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Optimist, Gifted. Flaws: Hedonist, Depressed. Bonds: Nature. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Diggory Rutherford, Male Human Ranger 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp.


Social Check DCs


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a axe on his belt. He has a slight overbite and is overall scrawny. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise green. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Fighting, Gifted, Artistic. Bonds: Attractive, Criminal record. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Heiser, Male Human Druid 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp. 1 Banded mail.


Social Check DCs

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