Dean Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. He has styled his chestnut hair well, parting it to the right. This gray eyed southerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the south. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to prove his worth to the world
Flaws: Selfish, Impulsive. Bonds: Attractive, Poor, In love. Occupation: Dilettante
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Koth Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He has gleaming, smiling hazel eyes.
Personality: Eccentric and domineering, Koth will drive conversation. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: The child of a Shepherd, who enjoyed hunting, Koth was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Athletic, Extrovert. Flaws: Racist. Bonds: Nature, Criminal record. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 250 pp. Silver pearl (140 gp). Sardonyx (40 gp). Black pearl (500 gp). Chrysoprase (40 gp). Red spinel (140 gp). Eye agate (7 gp). Iolite (40 gp). Deep blue spinel (500 gp). 1 Minor magic item.
Ahvain Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black tunic with red highlights, and long grey pants that bunch up around his shoes. With bright brown hair and a scraggly beard. He has violet eyes and a black hat with a red feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Ahvain was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion; and to end his boredom
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Family, Rich. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome, Terran, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 100 pp.
Adrik Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His hair is brown and curly. He wears a mask on his face.
Personality: Adrik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered
History: Adrik hails from a village terrorized by drow. When Adrik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge.
Ideals: Extrovert, Logical. Bonds: Enemies, Military. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Infernal, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 350 gp. Blue quartz (9 gp). Bloodstone (50 gp). Tourmaline (130 gp). 1 Masterwork Common Melee.
Gimgen Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a green suit, blue shirt, and tan tie. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Deep blue spinel (1000 gp). Azurite (14 gp). Red spinel (90 gp). Silver pearl (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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