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Einkil Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has no hair. His eyes are violet and catlike.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. When Einkil reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Military. Occupation: Healer

Voice: Whispers

Attributes [hide]

Einkil Goldfinder, Male Dwarf Warrior 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 130 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)13 (+1) 10 (+0)16 (+3)
Skills Investigation +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Golden yellow topaz (400 gp). Violet garnet (400 gp). Alexandrite (400 gp). Tourmaline (140 gp). Rose (50 gp). Deep blue spinel (400 gp). Black opal (900 gp). Lapis lazuli (11 gp). Carnelian (50 gp). Deep blue spinel (400 gp).


Social Check DCs


Hugh Huxley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, grey cloak. His silver hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: Hugh hails from a village terrorized by brigands. Hugh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hugh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To end his boredom; and he wants revenge against brigands

Ideals: Gifted, Professionalism. Flaws: Ugly, Mundane. Bonds: Enemies, Criminal record. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Huxley, Male Human Bard 2
Medium (6'0") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 70 gp. 1 Silk rope.


Social Check DCs


Amnon Pride, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His hair is short and brown. His silver eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Masseuse. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To be a Ploughman again; and he uses money and sex appeal to get what he needs

Flaws: Disease. Bonds: Attractive, Job, Military, Rich. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Amnon Pride, Male Tiefling Wizard 7
Medium (6'1") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 200 gp. Golden yellow topaz (600 gp).


Social Check DCs


Mreksh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long white crest kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Detective like his father before him.

Motivation: To get a good night's sleep; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Professionalism, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Mreksh Lhamboldennish, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mreksh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his black robe, and he perpetually has his longbow ready. He wears a Stetson hat to hide his balding. His eyes are likewise red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Artistic, Gifted. Flaws: Emotional, Mundane. Occupation: Banker

Voice: German accent

Attributes [hide]

Mreksh Turnuroth, Male Dragonborn Commoner 4
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 20000 sp. Hematite (16 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs

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