Orsik Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist. Flaws: Insane, Secretive, PTSD. Bonds: Rich. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 280 gp.
Gilthur Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He is physically well-built. His hair is auburn and curly. He has a dull look in his violet eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gilthur was born on a far northern desert where he grew up under the tutelage of his mother, an expert Masseuse. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 5000 cp.
Caeldrim Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: White pearl (140 gp). Deep green spinel (140 gp).
Jocelyn Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His auburn hair is cut jaggedly and amateurishly. His brown eyes peer out from beneath his small brown hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Sculptor again; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Gifted, Persistence. Bonds: Attractive, Nature, Job. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 50000 cp. Chrysoberyl (60 gp). Moonstone (20 gp). Lapis lazuli (16 gp). Chrysoprase (20 gp).
Frug Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy blonde beard and wild blonde hair. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Frug is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his brother's freedom.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of his brother
Flaws: Emotional. Bonds: Rich, Family, Nature, Criminal record. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 136 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Undercommon, Celestial
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. Deep blue spinel (1500 gp). Tourmaline (80 gp). Brown-green garnet (80 gp). Blue quartz (9 gp). Violet garnet (1500 gp). Malachite (9 gp). Fiery yellow corundum (1400 gp). Aquamarine (1500 gp). Coral (80 gp). Rhodochrosite (9 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item.
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