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Advanced [show]


Gorbundus Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a black suit, and is pretty ugly. He keeps his black crest in a flapper bob. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gorbundus was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he loathes his own lifestyle

Ideals: Joker, Philantrophist. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Gorbundus Skaarzborroosh, Male Dragonborn Barbarian 6
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 65 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arannis Othronus, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears bulky black painted plate armor. His chestnut hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south, but his parents moved at a very young age to the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy, Fearful. Bonds: Religious, Immigrant. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Arannis Othronus, Male Elf Adept 5
Medium (5'2") Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 18 (+4)11 (+0)
Skills Medicine +7, Performance +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hûmgrat Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He has done his best to style his red hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Hûmgrat grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer, Debt. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Hûmgrat Southey, Male Half-Orc Warlock 15
Medium (5'4") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 123 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 700 pp. Jeweled anklet (4000 gp). Gold dragon comb with red garnet eye (500 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright red suits and hats. He wears a top hat to hide his balding. He has gleaming, smiling amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Born in the east to a Stableman, Odo learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break

Ideals: Persistence, Impeccable. Bonds: Attractive, Job, Adventurer. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Odo Aloro, Male Half-Elf Monk 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Naal Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He also has developed a complete distrust of the Ploughman profession.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Naal Hanali, Male Half-Elf Rogue 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs

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