Godfrey Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears silk and lounges about seductively. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Insomniac, Hedonist. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 500 gp.
Percival Hadley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His black hair is braided into rings. His eyes are blue and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful necromancer made him what he is. In his 10th year, his parents were killed by a goblins raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: To clean up the streets; and a deep hatred of goblins
Bonds: Has a crush, Job, Mentor, Enemies, Guardian. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. Peridot (70 gp).
Akmen Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green shirt with thin pastel vertical stripes and white pants. His black hair is greasy and uncared for. His eyes are silver and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. Akmen was born on a far northern forest where he grew up under the tutelage of his mother, an expert Shipwright. He left for the north, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 17)
Armor Class 11
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Celestial
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
Possessions: 7000 gp. Chrysoprase (40 gp). Moonstone (40 gp). Tiger eye turquoise (14 gp). Lapis lazuli (14 gp). Jade (160 gp). Black star sapphire (1400 gp). White pearl (160 gp). Chalcedony (40 gp). Rose (40 gp). Emerald (1400 gp). Emerald (1400 gp). Lapis lazuli (14 gp). Moonstone (40 gp). Moonstone (40 gp). Lapis lazuli (14 gp).
Kody Shelby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. His white hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Fallond Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with feathered hat. His long brown hair reaches down to his waist. His amber eyes dart from person to person.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He would rather hide behind his crafts than deal with other people.
History: He was born blind and as such lacked many opportunities for work. Fallond was born on a far eastern island where he grew up under the tutelage of his mother, an expert Ploughman. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and wants a kiss
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Immigrant, Has a crush. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 20 (+5) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
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