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NPC Generator

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Advanced [show]


Therai Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His purple hair is singed and shortened. His white eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west, but his parents moved at a very young age to the south. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Therai Gift, Male Tiefling Monk 8
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: Eye agate (12 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: An older man who sports grey clothing, slightly heavier than average wear, he is not a threatening figure. His white hair is matted, messy, and big. His hazel eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Bhevek has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Flaws: Ugly, Terse, Impulsive, Disease. Bonds: Military. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Bhevek Wiseacre, Male Halfling Bard 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).


Social Check DCs


Oskar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small forest village. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Oskar Gorunn, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Pallabar Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Pallabar Pingun, Male Gnome Cleric 8
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 14
Hit Points 33 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)17 (+3)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1600 gp. Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Sapphire pendant on gold chain (2300 gp).


Social Check DCs


Fulbar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. His auburn hair is styled in orderly dreadlocks. He has violet eyes and a pastel hat with a green feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fulbar took refuge in the large cave and found the beat up morningstar and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Nature. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Fulbar Warmwater, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 51 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 18 (+4)12 (+1) 18 (+4)12 (+1)
Skills Intimidation +4, Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 100 gp.


Social Check DCs

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