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NPC Generator

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Advanced [show]


Fargas Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is short and brown. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. Fargas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Fargas grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Flaws: Impulsive. Bonds: Religious, Family, Adventurer, Nature. Occupation: Stableman

Voice: Farmer accent

Attributes [hide]

Fargas Nimblefingers, Male Halfling Wizard 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 280 gp.


Social Check DCs


Glim Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly hammers and longbows. His hair is auburn, silky, and of moderate length. His eyes are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Gifted, Fighting. Bonds: Criminal record, Attractive. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Glim Boondiggles, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)9 (-1) 14 (+2)17 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Alston Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a worn and beaten armor. He is an epitome of beauty. His brown hair is kept up in a ponytail inside a broad hat. His brown unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Mundane, Secretive. Bonds: Attractive. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Alston Fapplestamp, Male Gnome Wizard 12
Small (3'3") Gnome, Lawful Evil (CR 12)
Armor Class 12
Hit Points 41 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 15 (+2)14 (+2)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant, Aquan, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 2000 gp. Silver comb with moonstones (800 gp). Jeweled anklet (3000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Brass mug with jade inlays (200 gp). Solid gold idol (1200 gp). Old masterpiece painting (1000 gp). Embroidered and bejeweled glove (3000 gp). A delicate silver chain set with a tourmaline (80 gp).


Social Check DCs


Emerald Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized white coat. He has done his best to style his black fur to look like a famous performer. He is baby faced.

Personality: Emerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Emerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Emerald Of Wine, Male Tabaxi Adept 6
Medium (5'11") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills History +2, Survival +5
Senses Passive Perception 12
Languages
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp.


Social Check DCs


Oriax Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Oriax embodies much of what other species detest in the Tieflings. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Has a crush. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Oriax Agony, Male Tiefling Adept 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 67 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)16 (+3) 12 (+1)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Bloodstone (50 gp). Eye agate (10 gp). Banded agate (10 gp). Emerald (700 gp). Coral (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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