Adelard Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries with him a set of monstrous two handed axes on his belt, each one with a amber on the hilt. His auburn hair is thinning but still full. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and he is content
Ideals: Fighting, Optimist, Joker. Flaws: Mundane. Bonds: Immigrant. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Just what you see.
Shágflak Brent, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He has styled his white hair well, parting it to the left. His eyes are hazel.
Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Gifted, Professionalism. Flaws: Insane. Bonds: Rich, Family. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Auran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Smoky quartz (20 gp). Zircon (20 gp). Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item.
Nalral Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His white hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nalral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies, Religious. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Crampernap Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. With a patchy auburn beard and wild auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to find somewhere to settle down
Flaws: Ugly, Insane, Emotional, Shy, Mundane. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 76 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1900 gp.
Simon Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak. He has a small bristly mustache and wavy blonde hair. His eyes are likewise blue.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Simon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and to be a miller again
Flaws: Shy, Racist, Disease. Bonds: Job. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 59 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 900 gp.
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