Kyle Beitz, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Military, Family. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 12 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Auran, Goblin
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. Alexandrite (1600 gp).
John Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man tends to wear a large white jacket. He has a penchant for wearing a ring with an oversized jet on his right hand. His auburn hair is knotted and matted. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born at the edge of vast mountains. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A deep hatred of dire rats; and he feels kind of lost in life
Flaws: Depressed. Bonds: Rich, Religious, Nature, Criminal record, Enemies. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. Iolite (80 gp). 1 Minor magic item.
Damakos Pain, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His hair is cut close to his head. He has red eyes and a green hat with a red feather.
Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Damakos lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Disease, Antagonistic. Bonds: Family. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Drogo Ainsley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue costume with the symbols of strength on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and black. His amber eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Slave Trader, who enjoyed hunting, Drogo was taken on many hunting expeditions. A freak accident while working with his Slave Trader mother left him crippled. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Disease, Racist. Bonds: Nature. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Eiravel Selevarun, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich western family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Rich, Job. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 700 sp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!