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NPC Generator

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Advanced [show]


Erky Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His long white hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Erky has worked very hard to control his curse. He has never given up on his poetry dream.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, In love. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Erky Umbodoben, Male Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)15 (+2) 13 (+1)10 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Everard Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a green suit, black shirt, and blue tie. His auburn hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: Doesn't want to be a Actor and was forced into it by his family.

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Everard Wakefield, Male Human Monk 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Tiger eye turquoise (13 gp).


Social Check DCs


Mantus Generous, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a blue shirt with thin yellow vertical stripes and green pants. He wears his white hair down. His eyes are likewise silver. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Mantus has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Mantus Generous, Male Tiefling Fighter 14
Medium (5'9") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 100 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills History +9, Investigation +9
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Infernal, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2200 gp). Gold cup set with emeralds (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Gold and ruby ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (2200 gp).


Social Check DCs


Cory Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Cory took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Kent, Male Human Ranger 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. Amethyst (70 gp).


Social Check DCs


Oblar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His hair is always cut to a buzz. He has gleaming, smiling gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 13 years.

Motivation: He is a bit of a kleptomaniac; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Job, Nature, Criminal record. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Oblar Stoutbridge, Male Halfling Cleric 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 8 (-1)9 (-1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Everburning torch.


Social Check DCs

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