Uraim Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. Uraim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cook. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love.
Flaws: Ugly, Hedonist. Bonds: Poor, Has a crush. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp.
Euron Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears green trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. His thin eyebrows rest above his beady gold eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born on a small isolated farm. A gifted student he started as a Doctor, but he got bored and became a Unemployed. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Job, Nature. Occupation: Unemployed
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 11000 sp. Hematite (12 gp). Black pearl (1500 gp). Smoky quartz (80 gp). Black pearl (1500 gp). Violet garnet (1500 gp).
Anselm Blakeley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his scythe always slung over his shoulder. He has a moderate pudge and is not very fit. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Military, Rich. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 73 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An abacus with copper, silver and gold markers (40 gp). A roughly beaten golden orb (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Naal studied abroad. His divine abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Passionate, Gifted. Flaws: Secretive, Racist. Bonds: Rich. Occupation: Unemployed
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kelter Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a green Stetson hat and green clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has a long auburn beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of his brother; and nothing but the best is good enough for him
Ideals: Philantrophist, Impeccable. Bonds: Job, Family, Immigrant. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 2000 sp. A roughly beaten golden orb (90 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!