Stannor Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this western man typically wears yellow cloth garments or leather armor. He has a small bristly mustache and wavy blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Watson Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his axe. He sports a flattop hair cut. He has a dull look in his green eyes.
Personality: Calm and collected, he is a well trained Laborer. He takes great joy in being the best Laborer in town.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and to be a mason again
Flaws: Mundane, Shy, Fearful. Bonds: Job. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 75 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 1000 pp. Large well-done wool tapestry (600 gp). Cloth of gold vestments (50 gp). Fire opal pendant on a fine gold chain (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Sapphire pendant on gold chain (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kerkad Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His blue crest is lengthy. His eyes are likewise gold.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Kerkad grew up listening to his father's many stories. In his youth he was a Barrister, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero
Ideals: Impeccable, Fighting. Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 68 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +5
Possessions: Rose (70 gp). Golden pearl (110 gp). Black pearl (500 gp). Violet garnet (500 gp). Tiger eye turquoise (13 gp). Golden pearl (110 gp). Pink pearl (110 gp).
Hubert Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, pastel cloak. He has styled his silver hair well, parting it to the left. He has brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the south, but his parents moved at a very young age to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture; and he's attracted to the pc
Flaws: Disease, Insane. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 81 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +6
Possessions: 7000 gp. Sardonyx (70 gp). Aquamarine (1100 gp). Rock crystal (70 gp). Star rose quartz (70 gp). Malachite (7 gp). Deep blue spinel (1100 gp). Coral (50 gp). Lapis lazuli (7 gp). Zircon (70 gp). Freshwater pearl (7 gp). Lapis lazuli (7 gp). Deep blue spinel (1100 gp). Moonstone (70 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His cinnamon fur is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady blue eyes.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.
History: Born in the north to a Fisher, Cask learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
