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NPC Generator

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Advanced [show]


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His red fur is drawn into a tight pony tail with a skull scrunchie. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Further he is a bit of a stoner and is frequently out of it.

History: Pelt was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal writing training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and he is content

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Pelt In the Wind, Male Tabaxi Fighter 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. Hematite (14 gp). Deep blue spinel (400 gp). Jet (60 gp).


Social Check DCs


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His hair is cut close to his head. He has gleaming, smiling blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: In love, Mentor. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Orsik Deepdelver, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Cairn Blame, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blue hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are silver and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Mentor, Nature. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Cairn Blame, Male Tiefling Cleric 8
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)18 (+4) 14 (+2)17 (+3)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Giant, Ignan, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 900 gp.


Social Check DCs


Erky Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His white hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Ugly, Insane, Shy. Bonds: Immigrant. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Erky Nackle, Male Gnome Commoner 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 20 (+5)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Koth Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue tunic with pastel highlights, and long grey pants that bunch up around his shoes. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants revenge against brigands; and to be a crown-heir again

Ideals: Gifted. Flaws: Ugly, Depressed, Mundane. Bonds: Job, Enemies. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Koth Southey, Male Half-Orc Aristocrat 5
Medium (6'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 40000 cp. Blue quartz (16 gp). Onyx (30 gp).


Social Check DCs

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