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Advanced [show]


Carrie Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His red hair is unkempt and raggedy. His eyes are likewise violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Bricklayer, his father struggled to pay the bills. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Philantrophist, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Carrie Withrethin, Male Elf Expert 13
Medium (5'4") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 26 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)14 (+2) 18 (+4)17 (+3)
Skills Animal Handling +8, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 400 pp. Amber (70 gp). Pink pearl (70 gp). Fire opal (1400 gp). Obsidian (13 gp). Star rose quartz (50 gp). Amber (70 gp). Moss agate (13 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His yellow fur is lengthy. He has several tiny sapphire earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Jade Of Spirit, Male Tabaxi Cleric 10
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +7, Insight +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (40 gp).


Social Check DCs


Oloric Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his black hair. This amber eyed northerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Oloric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Oloric was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Miner. He has worked as a Miner like his father before him.

Motivation: Doesn't want to be a Miner and was forced into it by his family.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Oloric Loderr, Male Dwarf Druid 6
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 500 gp. Aquamarine (1100 gp). Sardonyx (30 gp). Deep green spinel (80 gp).


Social Check DCs


Gimble Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His blonde hair and beard is wavy and long. His violet eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: He got into the Mason business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Assassin again.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Gimble Maekkelferce, Male Gnome Commoner 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Lone Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of bows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has moderate length gray fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Slave. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Lone Moon, Male Tabaxi Expert 6
Medium (5'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)18 (+4) 12 (+1)12 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Terran, Aquan, Giant, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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