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NPC Generator

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Advanced [show]


Mormo Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky brown painted plate armor. His long silver hair is drawn into a two foot long braid. His red eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and to reunite with his absent mother

Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Family, Job. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Mormo Sly, Male Tiefling Monk 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 10 (+0)19 (+4)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 700 gp. Peridot (80 gp). Chrysoprase (80 gp). Jade (40 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Adar Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars, and carries longbows. He wears a deerstalker hat to cover his moderate length red hair. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. Flattery will make him almost putty in your hands.

History: The child of western immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Immigrant, Family. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Az-Adar Mitchell, Male Half-Orc Paladin 12
Medium (6'1") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 96 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills History +6, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Sardonyx (20 gp). Brown-green garnet (70 gp). Red spinel (70 gp). Red garnet (70 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears silk and lounges about seductively. His hair is chestnut, silky, and of moderate length. His fierce blue eyes like to dwell on things.

Personality: He is irascible and easily irritated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. Grom was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Grom decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is greedy

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Grom Wakefield, Male Half-Orc Adept 7
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 800 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He usually wears his brown robe and has his hand crossbow always slung over his shoulder. He has a hunchback. He has a golden handlebar mustache and slicked back golden hair. His fierce brown eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of western immigrants he idolized his mother. Eiravel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Eiravel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant, Criminal record. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Eiravel Meliamne, Male Elf Cleric 4
Medium (5'1") Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair has been sun bleached extensively. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gerald was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Bonds: Attractive, Guardian. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Gerald Kendall, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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