Veit Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly monstrous two handed axes and greataxes. His red hair is drawn into a tight pony tail with a clover scrunchie. His thin eyebrows rest above his beady blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.
History: The child of a Roofer, who enjoyed hunting, Veit was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and seeks redemption
Flaws: Ugly, Insomniac, Addict. Bonds: Criminal record, Nature. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1000 gp. Golden yellow topaz (1000 gp). Amber (90 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp). Sard (20 gp). Iolite (20 gp). Amethyst (90 gp). 1 Minor magic item.
Raymond Appleton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. He has a slight overbite and is overall scrawny. His blonde hair is still thick. His brown eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Optimist. Flaws: Shy, Secretive. Bonds: Mentor, Adventurer. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Terran, Giant, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uraim Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear.
Ideals: Disciplined, Athletic. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Cloth of gold vestments (160 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Half-Plate.
Oskar Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He usually wears his blue robe and has his hammer always slung over his shoulder. His red hair is still thick. His brown eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest man in the south.
Ideals: Artistic, Gifted, Entrepeneur. Flaws: Secretive. Occupation: Bowyer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Ivellios Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears green leather gloves, a green jacket, and tight pants. He has a hunchback. His hair is silver and very short. This hazel eyed southerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Religious, Debt. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 59 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Ignan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 600 pp. Malachite (6 gp). Star rose quartz (80 gp). Deep green spinel (120 gp). Deep blue spinel (600 gp). Amethyst (120 gp).
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