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Advanced [show]


Glim Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Glim's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Glim Loofollue, Male Gnome Warlock 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 20000 cp.


Social Check DCs


Chad Hampton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a robe, a symbol of strength around his neck, and a crossbow on his belt. He is tall, broad shouldered and powerfully built. His red hair is cut jaggedly and amateurishly. His eyes are amber and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. In his youth he was a Fortune-teller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed, Impulsive, PTSD. Bonds: Nature. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Hampton, Male Human Commoner 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Banded mail.


Social Check DCs


Flame Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length red fur. His fierce copper eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: When he was but 7 years old his parents immigrated from the north. His martial abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Flame Of Claws, Male Tabaxi Rogue 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Performance +6, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 130 pp. Aquamarine (1400 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is an epitome of beauty. He has a black handlebar mustache and slicked back black hair. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dayereth was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Dayereth Sylvaranth, Male Elf Cleric 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 50 gp. Blue quartz (11 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Cockaby Offund, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long chestnut hair kept up in a rat tail. His eyes are hazel and beady.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small desert village. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich, Enemies, Nature. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Cockaby Offund, Male Gnome Paladin 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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