Pijjirik Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He has moderate length red crest. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Pijjirik was born with his father's beautiful face. His family was turned out during the war. He and his family wandered east to less war torn lands. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: A deep hatred of gnolls; and his spouse's relatives view him with great suspicion
Flaws: Shy, PTSD. Bonds: Attractive, Family, Enemies. Occupation: Actor
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 95 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Solid gold idol (300 gp). Gold and ruby ring (3000 gp). Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A silver and pearl hairclip (60 gp). Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (100 gp). A silver and pearl hairclip (60 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Golden circlet with four aquamarines (4000 gp). Jeweled anklet (1000 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Varis LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. He has moderate length brown hair. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 11)
Armor Class 10
Hit Points 104 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 3200 gp. Azurite (11 gp). Zircon (60 gp). Golden pearl (70 gp). Lapis lazuli (11 gp). Freshwater pearl (11 gp). Chrysoberyl (70 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Amber (70 gp). Red-brown spinel (70 gp).
Bidreked Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is copper, silky, and of moderate length. He has several tiny amethyst earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 12 years.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Athletic, Extrovert. Bonds: Rich, Attractive, Job. Occupation: Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 11)
Armor Class 12
Hit Points 83 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2700 gp. Fire opal pendant on a fine gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Golden circlet with four aquamarines (3000 gp).
Erias Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green costume with the symbols of death on his torso. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.
History: His mother raised him in a mountain cabin. After coming to the age of reason, Erias took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels that his past leaves him morally obligated to help; and he desires power and/or immortality
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Criminal record. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 53 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: Moonstone (60 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp).
Everard Emsworth, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his bastard sword. His chestnut hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.
History: A powerful brothel owner made him what he is. Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Selfish. Bonds: Criminal record, Mentor, Adventurer. Occupation: Seamstress
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. Jet (50 gp). 1 Masterwork Common Melee.
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