Zepar Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a white coat over a grey low-cut shirt, and a feathered hat upon his head. He has wavy red hair. His eyes are red.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the north, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.
Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother
Flaws: Racist. Bonds: Family, Immigrant, Religious. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 100 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
Possessions: 12000 gp. Tourmaline (70 gp). Moss agate (4 gp). Eye agate (4 gp). Obsidian (4 gp). White pearl (70 gp). Rose (50 gp). Eye agate (4 gp). Emerald (1300 gp). Aquamarine (1000 gp). Peridot (50 gp). Carnelian (50 gp). Zircon (50 gp). Bloodstone (50 gp). Alexandrite (1000 gp). Deep green spinel (70 gp). Violet garnet (1000 gp). Hematite (4 gp). Chrysoprase (50 gp). Red garnet (70 gp). White pearl (70 gp). Moss agate (4 gp). White opal (1300 gp).
Eberdeb Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. With a patchy auburn beard and wild auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eberdeb took refuge in the old dungeon and found the beat up sai and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Attractive, Nature. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Ghaliver TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a yellow suit. His hair is long and red with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His violet eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Ghaliver grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Glassblower again; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Fearful. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. Star ruby (1600 gp).
Cimer Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his nunchaku. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is smooth and relatively long. He wears large thick round spectacles.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Cimer does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south to a Slave Trader, Cimer learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Sabotage a competitor; and to be a courier again
Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 89 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Giant, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 5000 sp.
Gomory Stapleton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gifted from a young age, Gomory studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
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