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NPC Generator

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Advanced [show]


Odo Oakley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tattered old clothes. His moppish silver hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Nature, Job. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Odo Oakley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ûkshak Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a blue tunic with brown highlights, and long black pants that bunch up around his shoes. He carries a battered scimitar and tarnished lance as well. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Ûkshak studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army

Ideals: Fighting, Persistence, Gifted. Flaws: Mundane. Bonds: Military, Rich. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Ûkshak Shelly, Male Half-Orc Druid 3
Medium (5'1") Half-Orc, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)9 (-1) 18 (+4)9 (-1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 14
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp. 1 Banded mail. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Fonkin Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His long chestnut hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Fonkin Fiddlefen, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Red spinel (130 gp). Citrine (70 gp). Eye agate (4 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hupe Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many white ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is red. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. He worked as a nervous Crown-heir and found it very stressful. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Hupe never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Bonds: Adventurer, Job, Military, In love. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Hupe Underfoot, Male Halfling Rogue 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 16 (+3)9 (-1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (5 gp). Malachite (5 gp). Blue quartz (5 gp). 3 Alchemist’s fire.


Social Check DCs


Bilbron Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Butcher uniform. His hair is long and black with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Bilbron studied abroad. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Bonds: Job, Family, Enemies. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Bilbron Daergel, Male Gnome Fighter 10
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 85 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +7, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: Aquamarine (800 gp). Tiger eye turquoise (8 gp). Iolite (60 gp). Blue quartz (8 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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