Raam Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his long chestnut hair kept up in a rat tail. His eyes are black and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 4000 sp. Blue quartz (13 gp). Jade (150 gp). Tiger eye turquoise (13 gp). Moonstone (60 gp). Onyx (60 gp). Alexandrite (800 gp).
Dynamic Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a fine chain shirt which he covers with brown colored cloaks and clothing. He keeps his black fur in a flapper bob. His eyes are likewise yellow.
Personality: He has always had a great fascination with Tabaxi culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a Junk Dealer, his mother struggled to pay the bills. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: A strong sense of loyalty to Tabaxi people; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
Possessions: Red-brown spinel (140 gp). Banded agate (9 gp). Alexandrite (800 gp). Obsidian (9 gp). Violet garnet (800 gp). 1 Minor magic item.
Ar-Kaius Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Ar-Kaius was born with his father's beautiful face. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Attractive. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Brass mug with jade inlays (200 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp).
Nalral Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His hair is always cut to a buzz. He has gleaming, smiling hazel eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Knight, Nalral learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has worked as a Knight like his mother before him.
Motivation: Meet up once more with his childhood friend; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp. Silver chalice with lapis lazuli gems (110 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Zephan Blame, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is typically in his Beggar uniform. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.
History: He was born in the north, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. He then took over the family business and is one of the better Beggar for hire.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new beggar responsibilities is difficult
Ideals: Artistic. Flaws: Shy, Greedy. Bonds: Job, Immigrant. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!