Lucan Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large green mantle and cape that has been intricately interwoven into his red robe. He wears a deerstalker hat to cover his moderate length silver hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.
History: His mother raised him in a mountain cabin. After coming to the age of reason, Lucan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted, Persistence. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Ghesh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely brown suit with grey socks and a vest with buckled shoes. His green crest is lengthy and is close to two feet long. His fierce red eyes like to dwell on things.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with writing.
History: Ghesh was born the youngest of three triplets. His first spouse was a Blacksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern; and doesn't want to be a herbalist and was forced into it by his family
Ideals: Philantrophist, Artistic. Bonds: Family, Adventurer, Job. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 70 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1800 gp. Jet (80 gp). Aquamarine (1600 gp). Eye agate (12 gp). Amber (80 gp). Chrysoberyl (80 gp). Sardonyx (80 gp). 1 Minor magic item.
Fargrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and has the majority of his body covered in plate. His right leg appears badly burned and disfigured. His hair is cut close to his head. He has gleaming, smiling amber eyes.
Personality: He acts crazy and hedonistic. Fargrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Layabout business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Butcher, but doesn't like to broadcast it.
Motivation: To be a Butcher again; and balancing his hectic life and new layabout responsibilities is difficult
Flaws: Hedonist. Bonds: Job, Military. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 320 gp.
Laucian Holimion, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants, and carries halberds. His black hair is still thick. He wears an eyepatch.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Racist, Disease, Insomniac. Bonds: Adventurer. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Aquamarine (600 gp). Azurite (5 gp). Violet garnet (600 gp). 1 Breastplate. 1 Masterwork studded leather.
Trym Hayden, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He has chestnut hair. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He has set out to sabotage the competition.
Motivation: He wants revenge against brigands; and wants to open a new tavern
Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, Enemies. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: Jet (110 gp). Jade (110 gp). Azurite (12 gp). Rose (30 gp). Sardonyx (30 gp). Blue quartz (12 gp). Golden yellow topaz (400 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item.
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