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Advanced [show]


Dain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy grey suit. His silver hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He dislikes all the random violence that takes place in the east. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 5 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Immigrant, Poor, Criminal record. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Dain Lutgehr, Male Dwarf Monk 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roland Eastoft, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a blue Stetson hat and blue clothes. His skin is also unnaturally pale. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Assassin father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Criminal record, Family, Guardian. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Roland Eastoft, Male Human Commoner 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. 1 Smokesticks.


Social Check DCs


Bucklal Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and has a large red mantle and cape that has been intricately interwoven into his blue robe. His skin is also unnaturally pale. His blonde hair is smooth and relatively long. His eyes are gray and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Terse, Secretive. Bonds: Slave, Rich. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Bucklal Stoutman, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Orc, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. Zircon (70 gp). Jasper (70 gp).


Social Check DCs


Wymar Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. He has white hair. His eyes are likewise green.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He worked as a nervous Sellsword and found it very stressful. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Disciplined, Impeccable. Bonds: Attractive, Job, Rich. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Wymar Sylvaranth, Male Half-Elf Ranger 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 8 (-1)12 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Carrie Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Blacksmith, Carrie learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Seamstress again; and to settle down with his crush

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Carrie Siannodel, Male Elf Wizard 5
Medium (4'8") Elf, Neutral Good (CR 5)
Armor Class 15
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Orc
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 500 gp. Black velvet mask with numerous citrines (150 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs

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