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Advanced [show]


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man usually wears his green robe and has his sai always slung over his shoulder. His clothes are grease stained in places. His blonde hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has never given up on his dancing dream.

Motivation: A strong sense of loyalty to Dwarven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Fargrim Torunn, Male Dwarf Commoner 7
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Ahrim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He has white hair. His red eyes peer out from beneath his wide-brimmed red hat.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his father was called into army service. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Bonds: Has a crush, Adventurer, Military. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Ahrim Sanity, Male Tiefling Fighter 6
Medium (5'7") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)17 (+3) 11 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 7000 sp. Amber (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His fur is cut close to his head. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: When he was but 6 years old his parents immigrated from the south. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Joker. Bonds: Adventurer, Immigrant, Family. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Flask On the Water, Male Tabaxi Paladin 17
Medium (6'2") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 125 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Investigation +5, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 4000 gp. Banded agate (12 gp). Obsidian (12 gp). Chrysoprase (80 gp). Banded agate (12 gp). Deep green spinel (90 gp). Lapis lazuli (12 gp). Aquamarine (1100 gp). White pearl (90 gp). Blue sapphire (1600 gp). Banded agate (12 gp). Aquamarine (1100 gp). Citrine (80 gp). Moss agate (12 gp). Red garnet (90 gp). White pearl (90 gp). Tourmaline (90 gp). Tiger eye turquoise (12 gp). Deep blue spinel (1100 gp). Moonstone (80 gp). Peridot (80 gp). Tiger eye turquoise (12 gp). Eye agate (12 gp).


Social Check DCs


Alexandre Van Es, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy tan pantaloons and a brown scarf. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insane, Disease. Bonds: Religious, Criminal record. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Alexandre Van Es, Male Human Warrior 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 1000 cp. Amber (120 gp).


Social Check DCs


Tharivol Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered white stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red, silky, and of moderate length. He has amber eyes and a black hat with a white feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Tharivol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and seeks redemption

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Tharivol Yaeldrin, Male Elf Bard 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Athletics +5, History +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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