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Advanced [show]


Bilbron Welber, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large brown jacket. He is an epitome of beauty. He has a long silver beard with little hanging trinkets. His blue eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Tailor, Bilbron learned a great deal about his father's area of expertise. A gifted student he started as a Roofer, but he got bored and became a Tailor. He struck the Tailor job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Optimist, Philantrophist, Impeccable. Bonds: Attractive, Job. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Bilbron Welber, Male Gnome Wizard 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. Banded agate (16 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs


Beloril Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Beloril took refuge in the large cave and found the beat up glaive and armor he uses now. He has never given up on his singing dream.

Motivation: He's looking for his big break.

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Beloril Dankil, Male Dwarf Commoner 6
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aldous Ryland, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tight fitting blue shirt and pants. His clothes are grease stained in places. His silver hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He left for the south, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Passionate. Bonds: Poor, Immigrant, Attractive, In love. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Aldous Ryland, Male Human Monk 7
Medium (6'2") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a tan suit, grey shirt, and brown tie. With a patchy black beard and wild black hair. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Ribbles was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Ribbles Beren, Male Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Roger Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Scribe. With a patchy red beard and wild red hair. His eyes, though not visible through his cowl, are violet.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Scribe for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Ashton, Male Human Rogue 6
Medium (6'0") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)12 (+1) 13 (+1)17 (+3)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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