Radomir Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long brown beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. A true patriot, Radomir would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the south to a Knight, Radomir learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Knight for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a barrister again
Flaws: Addict. Bonds: Attractive, Military, Job, Nature. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6
Possessions: 120 gp.
Orsik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears blue painted combat armor at almost all times. His whole body is exceptionally muscular. He wears a top hat to cover his moderate length golden hair. He has a tattooed face.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Dwarven compassion; and he is wracked by social anxiety
Flaws: Racist, Antagonistic, Disease. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Tourmaline (130 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.
Kellen Reese, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He wears his blonde hair down. His eyes, though not visible through his cowl, are green.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Ugly, Insane. Bonds: Adventurer, Military, Rich. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 13000 cp.
Immeral Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is heavily combed to the right. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 40 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Azurite (14 gp). Lapis lazuli (14 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wiggan Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a pastel poncho over his likewise colored trousers and shirt. His hair is black, silky, and of moderate length. His fierce brown eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 15
Hit Points 40 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 1600 gp. Amethyst (80 gp). Smoky quartz (70 gp). Jet (80 gp). Rhodochrosite (10 gp). Hematite (10 gp). Freshwater pearl (10 gp). Bloodstone (70 gp). 1 Minor magic item.
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