Robert Quinton, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears a well pressed and immaculate suit (or dress). His top hat is riddled with cuts and holes. His hazel eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Disease, Impulsive. Bonds: Religious, Adventurer. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Talent, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Nature, Religious. Occupation: Baker
Voice: German accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Star rose quartz (30 gp).
Warryn Turen, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. His hair is auburn and curly. His violet eyes dart from person to person.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.
History: The child of southern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Debt. Occupation: Farmer
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 72 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1600 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).
Delebean Turen, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Flaws: Impulsive, Racist. Bonds: Rich, Attractive, Military. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 129 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0
Possessions: 4000 gp. Sapphire pendant on gold chain (1100 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A delicate brass dragon egg (50 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (150 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Medium magic item.
Immeral Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. His violet eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Slave, Criminal record. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1200 sp. 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
