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NPC Generator

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Advanced [show]


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish blonde hair is in a traditional bowl cut. His brown eyes peer out from beneath his Stetson white hat.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Osco took refuge in the ruined castle and found the beat up halberd and armor he uses now. After a long history of fighting, Osco and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Osco High-hill, Male Halfling Wizard 5
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 7 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)14 (+2) 9 (-1)17 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 100 gp.


Social Check DCs


Gildmak Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is knotted and matted. His eyes are a pleasant blue.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Sculptor profession.

History: When he was but 6 years old his parents immigrated from the north. Gildmak was born on a far northern forest where he grew up under the tutelage of his mother, an expert Interpreter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Immigrant. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Gildmak Silvereyes, Male Halfling Fighter 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Eye agate (15 gp). Carnelian (70 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears tan cloth garments or leather armor. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic. Flaws: Insomniac. Bonds: Criminal record, Immigrant, Mentor. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Shane Beverly, Male Human Bard 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. Banded agate (15 gp). Red garnet (100 gp). Rose (30 gp).


Social Check DCs


Heian Amastacia, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with top hat. His hair is always cut to a buzz. His brown eyes peer out from beneath his top grey hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Logical. Bonds: Mentor, Poor, Family. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Heian Amastacia, Male Elf Commoner 2
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +7, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +1

Possessions: 110 gp.


Social Check DCs


Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this man is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is chestnut. His eyes are green.

Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aramil is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the north. Aramil was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Justice. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Aramil Ofandrus, Male Elf Paladin 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)18 (+4) 13 (+1)13 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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