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NPC Generator

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Advanced [show]


Sammal Random, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a blue tunic with pastel highlights, and long black pants that bunch up around his shoes. He has dark red hair. His eyes are black and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic, Fearful. Bonds: Military, Enemies. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Sammal Random, Male Tiefling Druid 8
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He carries with him a set of warhammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Sage in town.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Fighting, Opinionated. Bonds: Attractive, Job, Criminal record. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Wymar Holland, Male Half-Elf Ranger 15
Medium (5'2") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 7000 gp. Obsidian (7 gp). Alexandrite (900 gp). Smoky quartz (40 gp). Brown-green garnet (120 gp). Deep blue spinel (900 gp). Fire opal (1200 gp). Moss agate (7 gp). Hematite (7 gp). Chalcedony (40 gp). Deep blue spinel (900 gp). Onyx (40 gp). Citrine (40 gp). Black opal (1200 gp). Golden yellow topaz (900 gp). Red spinel (120 gp). Moonstone (40 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail, and his gloved hand is found clutching a falchion. His fur is cut close to his head. His amber unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Spring isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Nothing but the best is good enough for him; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Spring Fang, Male Tabaxi Commoner 10
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 13 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Deception +5, Stealth +7
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 16000 sp. Black pearl (1200 gp). Iolite (50 gp). Jade (110 gp). Golden yellow topaz (1200 gp). Moonstone (50 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Takra Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Stableman for hire.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Mundane. Bonds: Job, Slave. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Takra Addington, Male Half-Orc Cleric 2
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 240 gp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orsik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears baggy white pantaloons and a red scarf. His red hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Shipwright business at a young age. While studying, he fell in love. They married and had a son. He has worked as a Shipwright like his father before him.

Motivation: Nothing but the best is good enough for him; and to be a miller again

Ideals: Impeccable. Flaws: Terse, Secretive. Bonds: Job, In love. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Orsik Foamtankard, Male Dwarf Barbarian 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 74 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Violet garnet (1400 gp). Deep green spinel (40 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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