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Advanced [show]


Adrik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow tunic with red highlights, and long black pants that bunch up around his shoes. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful necromancer made him what he is. When Adrik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Athletic. Flaws: Ugly, Depressed, Fearful. Bonds: Mentor, Military. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Adrik Goblinbane, Male Dwarf Barbarian 5
Medium (4'2") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)18 (+4) 14 (+2)11 (+0)
Skills Nature +7, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Ignan, Aquan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Habor Murder, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is dressed in an above average manner. His long black hair is drawn into a two foot long braid. His red eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Habor was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Habor and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Military. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Habor Murder, Male Tiefling Fighter 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Red spinel (40 gp). 1 Silk rope.


Social Check DCs


Pallabar Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and blonde with streaks of auburn, and is pulled back with small pastel clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling brown eyes.

Personality: Confrontational and typically high on some drug or another. Pallabar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Addict, Hedonist. Bonds: Religious, Enemies. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Pallabar Maekkelferce, Male Gnome Adept 7
Small (3'3") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Orc, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in brown turtlenecks beneath a red coat with green slacks. His silver hair, when down, is lengthy. His eyes are a pleasant brown.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Insane, Antagonistic. Bonds: Military, Nature. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Charles Westbrook, Male Human Ranger 2
Medium (6'5") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 220 gp.


Social Check DCs


Mozû Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized topaz on his left hand. With a patchy white beard and wild white hair. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record, Job. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mozû Everly, Male Half-Orc Cleric 4
Medium (5'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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