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NPC Generator

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Advanced [show]


Thamior Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his bow, and carries bows. His hair is golden and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Thamior grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: He is greedy.

Ideals: Fighting. Bonds: Rich, Adventurer, Immigrant. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thamior Amakiir, Male Elf Commoner 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Roland Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and blue robe with the hood down. His golden hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Roland studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Gifted, Impeccable. Flaws: Disease, Ugly. Bonds: Rich. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Roland Hanali, Male Half-Elf Fighter 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Logical, Fighting. Bonds: Attractive, Enemies, Mentor. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Pallabar Gimlen, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 53 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)11 (+0) 12 (+1)17 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Trey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He has styled his auburn hair well, parting it to the right. His hazel unseeing eyes seem to look past you.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Disease, Insane, Antagonistic. Bonds: Mentor. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Trey Wedgwood, Male Human Fighter 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 310 gp.


Social Check DCs


Pikar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His silver hair has been sun bleached extensively. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Sellsword, Pikar learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 4 years.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Job, Nature, Rich. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Pikar Tallfellow, Male Halfling Paladin 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 cp.


Social Check DCs

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