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NPC Generator

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Advanced [show]


Fargas Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long brown hair reaches down to his waist. His face is scarred and worn.

Personality: He has always had a great fascination with Halfling culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born a particularly ugly child, much to the horror of his parents. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Halfling compassion.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Fargas Goodbarrel, Male Halfling Ranger 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Silver chalice with lapis lazuli gems (120 gp). An abacus with copper, silver and gold markers (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item.


Social Check DCs


Sindri Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a black poncho over his likewise colored trousers and shirt and is in decent physical shape. His auburn hair is matted, messy, and big. His violet eyes dart from person to person to random spaces in the air.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying brother.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Gifted, Impeccable. Flaws: Ugly, Racist, Lazy. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Sindri Murnig, Male Gnome Aristocrat 9
Small (3'8") Gnome, Neutral Good (CR 9)
Armor Class 14
Hit Points 78 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)14 (+2) 12 (+1)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears brown cloth garments or leather armor. His red hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. Roge enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Herbalist business at a young age. Roge was born on a far western forest where he grew up under the tutelage of his father, an expert Herbalist. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Immigrant, Enemies. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Roge Sunmeadow, Male Halfling Adept 11
Small (3'3") Halfling, Chaotic Good (CR 11)
Armor Class 14
Hit Points 46 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Deception +6, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 230 pp. Citrine (80 gp). Rose (80 gp). Malachite (6 gp).


Social Check DCs


Valafar Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown Stetson hat and brown clothes. He keeps his brown hair in a flapper bob. His gold eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Job, Has a crush. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Valafar Charisma, Male Tiefling Rogue 6
Medium (5'1") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 12 (+1)19 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He keeps his long black crest kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Flaws: Depressed. Bonds: Slave, Attractive, Adventurer, Mentor. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Torinn Raghthroknaar, Male Dragonborn Adept 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 60 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 15 (+2)19 (+4)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1500 gp.


Social Check DCs

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